
Myth Drannor isn't at all a boring area to explore. What I like about it is that most random encounters are avoidable, the thri-kreen by saying Tyranthraxus is your master, the rakshasa patrols by adopting a haughty tone. This latter I discovered by accident; I had begun by being nice, and the patrols took some money but didn't fight. Then once I pressed Return when the cursor was still on haughty and they left me alone completely. So yay!
The fights at the graveyard area are pretty trivial and I didn't bother to go through all of them. I'm not sure of all the places where it's possible to rest; one sure place is the elf queen's ghost's tower, so I always went there.
The ruins were much more fun, with all the rakshasa fights, especially the one with multiple rakshasas. There I just disengaged Eugene who had the crossbow and blessed bolts and started picking them off one by one. The party got hit with a few lightning bolts but nothing serious. Also, it's very worthwhile to pick up the treasure at the northeast corner; there's a girdle of giant strength there.

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