
Well, I went ahead and transferred my party to Curse. Turns out, even though the strength stats were all wonky in Hillsfar, they transferred properly to Curse. Well, not quite properly: Andreas and Eugene still have 18(100) strength. But I didn't have to use a hex editor to get them fixed from completely absurd values.
Something I'd also forgotten: Items and money transfer from Hillsfar. So all of my characters had more money than they knew what to do with (all of them were burdened to the maximum), a wand of magic missiles (Rod of Blasting), ring of vulnerability (knock ring), and potion of healing. So a good start, even though most of the money mysteriously disappeared when I went to buy equipment. None of the party had picked up enough XP in Hillsfar to advance, though, which wasn't really that surprising. I had hopes for Janna and Daenerys, but no luck there.
My theory on hit points might have been right: both Eugene and Andreas are at 95, and Janna and Daenerys at 46, which is also about the maximum they could have.
My biggest problems now come from the dual-classing. Andreas and Janna are both now only 1st level, which means their THAC0 sucks, and Janna doesn't even have percentages in strength (in fact, her strength is only 17; she'll be the first one to get any strength-enhancing magic item). Also, Janna has only the 46 hit points. As a ranger, she'll get two more HD rolls, and after that it's just the constant 2, so she won't get very much HP in the end.
There's a training hall in the Tilverton sewers, which eases the dual-classing in this game because there's no need to complete the full first task before having an opportunity to train. Still, I think some XP might go missing because there are a few mandatory fights and some treasure before the training hall. I guess I'll just run to the training hall as fast as I can and then pick up the monsters in between after that.









